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Game design 101: What if someone steals my idea?

Game design 101: What if someone steals my idea?

Whether it's phrased: What if someone steals my idea? What if someone steals your idea? I don't want to talk about my idea, someone might steal it... The fear is the same. The reality is that an idea by itself is worthless — it's the execution of that idea that...

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Essen 2019: a behind the scenes look at running a booth

Essen 2019: a behind the scenes look at running a booth

For many folks, having a booth at the biggest board game convention is a perfect opportunity to get your game out there in the world. Having gone to Essen three times now, I was curious about the other side. What's it like to a run a booth? I talked to Paul Stapleton...

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September 2019 update: playtesting, pitching, and development

September 2019 update: playtesting, pitching, and development

Yeah, yeah, I know — it's been a few months. This blog hasn't been as high of a priority as it should have been, and I'm sorry.     Where is Chris now? As I type this, Halifax, Canada — in a few days, the Toronto area in Ontario. We'll be in Canada until it's time for...

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