
by Chris Backe | Jan 11, 2021 | Tabletop Simulator
OK, so you’ve gotten the hang of Tabletop Simulator. You’ve made your first game inside it, done some playtesting, and maybe even uploaded it to the Steam Workshop. Now what? (Looking for the absolute beginner’s guide? Check this ultimate guide out.)... 
by Chris Backe | Dec 24, 2020 | Updates
Well, this has been a year, people. December caps off an overall weird year with an unusual month, even by 2020’s standards. Between playtesting, researching, and some other behind-the-scenes stuff, it’s been a very busy month for me. Where is Chris now?... 
by Chris Backe | Nov 12, 2020 | Updates
So it’s been awhile since a ‘monthly update’ was a thing. In my defense, I’ve been busy… and I also wasn’t sure how many people actually read them. If you’re here and you’re curious, however, read on. Since my last... 
by Chris Backe | Nov 11, 2020 | Game Design
Because prototypes — especially those you’re showing publicly — should not exist on text alone. [First published on 28 Sept 2018 – Last updated 11 Jan 2021] You’re probably aware that you can’t just take an image you find on Google and use it... 
by Chris Backe | Oct 26, 2020 | Conventions
Often called ‘Essen’ after the German town it’s held in, or ‘Spiel’ after the German word for ‘game’, Essen Spiel is the biggest real-world board game convention of the year. It was the highlight of my board gaming life in...